A console branded version also exists for the Xbox, Xbox 360 and PlayStation 2, named Battlefield 2: Modern Combat. Although they both share the same name and setting, they differ considerably in execution, content, and gameplay.
In Battlefield 2, players are divided into two opposing teams (which factions they represent is dependent upon the map). The key objective in Battlefield 2 is to reduce the opposing teams tickets. Tickets represent an army's ability to reinforce their position on the battlefield; each team has only a limited supply of tickets, and each casualty on the battlefield reduces the number of available tickets. Control points represent key points on the map, and are represented by flags. Control points are Battlefield 2's spawn points, and one team possessing a significant majority of the control points causes the other teams tickets to gradually decrease, regardless of casualties. A round ends when one team's tickets gone, the round's timer ends, or if at any point a team holds no control points, and has no soldiers alive on the battlefield (meaning they are not present in any way on the battlefield).
Battlefield 2's two game modes are Conquest and Cooperative. The only difference between the two modes is that Cooperative includes computer controlled players, whilst Conquest allows only human players. Results from Cooperative mode do not count toward global player statistics.
MINIMUM SYSTEM REQUIREMENTS
- CPU: 1.7 Ghz
- RAM: 512 Mb
- Video Card: NVidia GeForce FX 5700, ATI Radeon 8500 or ATI Radeon 9500 with 128 Mb of RAM
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